March 2010


Posted from Diigo. The rest of Infolink Librarians group favorite links are here.

Advertisements

I am giving a talk at the ICT in Higher Education Conference and this is a quick dumpingplace for some resources. The rest of my research for this talk can be found here: http://www.diigo.com/user/maggiev/digitallibraries

Digital library creation tools:

Posted from Diigo. The rest of Infolink Librarians group favorite links are here.

Posted from Diigo. The rest of Infolink Librarians group favorite links are here.

SLYSIG is cooperating with Equal Education in a national campaign for school libraries. Equal Education is a NPO working for quality and equality in South African education. The campaign aims at raising the quality of education above that of the past fifteen years.

As the Library and Information Services (LIS) Transformation Charter[1] has shown, libraries are essential for the delivery of quality education. This campaign continues and aims to ensure that all schools in South Africa have a functioning school library. The slogan is 1 school 1 library 1 librarian.

Walk for School Libraries on 26 March 2010

As part of the campaign, learners, parents, teachers and community members will participate in a peaceful walk in Pretoria during the SA Library Week of LIASA. We will gather from 12:00 noon on 26 March at Church Square. From there we will proceed to the Union Buildings where we intend handing over a Memorandum, calling for a National Policy on School Libraries.

We would like to invite all our LIASA members to join us in our Campaign for School Libraries.

This is our campaign! Please support SLYSIG & Equal Education.

Yours in Quality and Equal Education.

Mona Niemand

Chair: SLYSIG

Dear InfoLinkers

For your interest…

ABOUT EVOKE

The World Bank Institute is piloting a learning program to teach Social Entrepreneurship- EVOKE. The project was developed with an African focus and will be piloted in March 2010 in six countries.

What started as an engagement to better understand how universities were encouraging their students to explore local development issues and develop creative solutions for those challenges has evolved into a massive multi-player online game called EVOKE — a crash course in changing the world — see www.urgentevoke.com; also see the trailer at: http://vimeo.com/9094186. The goal is to empower young people in Africa to start tackling the continent’s and the world’s toughest problems: hunger, sustainable energy, poverty, water security, conflict, disaster relief, health care, education, human rights; and along the way developing the 21st century skills that will help them become effective social innovators.

The game users technology that is very appealing to the youth market and teaches students essential 21st century skills like collaboration, resourcefulness, sustainability, creativity etc. EVOKE focuses on eight themes during this period.

The EVOKE game is a ten-week crash course in changing the world.

The goal of the game is to help empower young people all over the world, and especially young people in Africa, to come up with creative solutions to our most urgent social problems.

EVOKE is free to play and open to anyone, anywhere.

The "text book" for this course is an online graphic novel. Set in the year 2020, the graphic novel follows the efforts of a mysterious network of Africa’s best problem-solvers. Each week, as players unravel the mystery of the Evoke network, they will form their own innovation networks: brainstorming creative solutions to real-world development challenges, learning more about what it takes to be a successful social innovator, and finding ways to make a difference in the world.

The game begins on March 3, 2010. Players can join the game at any time.

On May 12th, 2010 the first season of the game will end, and successful participants will form the first graduating class of the EVOKE network.

By participating in EVOKE, players will acquire the 21st century skills to become the social innovators that shape the future.

Players who successfully complete ten game challenges in ten weeks will be able to claim their honours: World Bank Institute Social Innovator – Class of 2010

Top players will also earn mentorships with experienced social innovators and business leaders from around the world, and scholarships to share their vision for the future at the EVOKE Summit in Washington DC.

EVOKE was developed by the World Bank Institute, the learning and knowledge arm of the World Bank Group.

EVOKE program has relevance for:

Life Orientation
Community Engagement
Social Studies
ICT in Education
Entrepreneurship
Social Entrepreneurship and
Business Studies

Kind regards

Joy